

- Diplomancy mount and blade warband mod mod#
- Diplomancy mount and blade warband mod upgrade#
- Diplomancy mount and blade warband mod code#
One-handed axes are faster and deadlier than before, but offer no Piercing damage alternative and limited range. > Axes are the main choice of most nordic troops and some sarranid troops, reason being their exceptional strength in close quarters and against shields. When used with a shield or alone, they can thrust while attacking overhead too, making them even more useful then before. > Spears are generally faster and much more deadly now, their damage highly increased. There are now 2 new swords, a Dueling Foil and an Estoc, a one-handed and a two-handed thrust-oriented swords with proper thrusting animation to overhead attacks.

Short swords and two-handed swords are generally faster, and some had their Thrust damage reduced or increased dependiing on the type. > Swords come with the least ammount of changes, as they served as a base to most other classes. There are swords, spears, axes, maces, polearms, shields, bows, crossbows and throwing weapons. > Weapons are now centered torwards their class.

Diplomancy mount and blade warband mod code#
This was done so they can be effectively be used on horseback, as the vanilla code gives them a speed penalty when used while riding or shielding yourself. Instead, "bastard" weapons now use a toggle function (X key). > The mechanic on wich Bastard Swords revolve around was removed. Expect to see some Heavy Sword, Balanced Mace, and Masterwork War Axe selling around Carladia. >/ EQUIPMENT / Most weapon modifiers have being included to a variety of weapons.

Some mercenaries group in the garrisons too, alongside faction soldiers. > Castles, and mainly Towns, are now much more well garrisioned too, in a range of 300-500 and 700-1200 of men respectively. Kings too have had their fair share, and are too 1:1 to player on attribute/skill levels. You can expect armies of 200 to 300 men following their lords to wage war along Calradia.
Diplomancy mount and blade warband mod mod#
> Not only are lords being rebalanced in a 1:1 ratio to the player (in a somewhat 3-template-style as of now, and their equipments hasn't changed also, but this may be touched upon further later in the mod progress), but their parties are now much greater than before. This not only makes sense but provides a sustain for the player when manhunting in the initial stages of the game. > Bandits of every type now drop some quantity of low-quality food alongside their equips when looted. > Ale and Wine are now consumables too! Alongside a new food-type, Military Rations, wich has 250 quantity but only provide +1 morale to your party. Quantity for every food except meat, chicken and pork is increased. More expensive foods like Honey recieved a morale bonus buff, while grains and bread are more of a base food. > Food quantity and quality had recieve an overhaul too. The cost is still not as high as I would like to make it, but the impairment of troops experience being decreased too, I lightened the hand when nerfing this aspect of the game.
Diplomancy mount and blade warband mod upgrade#
Considering that their equipment also scales up as you upgrade them, you can no longer amass such heavily-equiped soldiers so easily, as their gear has to have some costs in a more realistic and sensical logic. No more can 50 Swadian Knights steamroll through the game (and sieges even!) like its nothing. This 1:1 ratios gives the player a much greater challenge when facing enemy armies and encourages the player to build up themselves a proper army too. This means that a elite level 39 troops has the same stats a player of that level would have, if they specialized themselves for it. > Every single combat unit has been reviewed and balanced to be an analog of the player when on their level. Every merc branch has an elite troop to evolve to, considering they are generally weaker (less skilled but somewhat better equiped) and more expensive on the long run. Mercenaries now have 4 branches, 1 for each class in the game +1 for manhunters. > Every faction recieved a Troop Tree overhaul, wich now consists in an elite branch (Tier 6 max), a strong branch (Tier 5 max) and a weak/alternative branch (Tier 4 max). =///= Diplomacy 4.Litdum - Reloaded! =///=īased upon the original Diplomacy 4.litdum, wich can be accessed through here:Īll of their modifications, features and credits shall be considered here too.
